
Workshop: Introduction to Max, Jitter and MSP
The workshop offers an introduction to the Max/MSP/Jitter graphical environment for music, audio, and multimedia.
The workshop offers an introduction to the Max/MSP/Jitter graphical environment for music, audio, and multimedia.
BEK curated programme at Make Art festival in Poitiers, France.
BEK arrangerer 3-dagers workshop med introduksjon til animasjon:
“snip snap done”
or
how to make an animation that you like.
A two day lecture and workshop on artistic and practical work with sound and spatialisation.
Marieke Verbiesen at BEK will teach you the basics of authoring a video-dvd. The course is free, and will be held on Thursday 25th and Friday 26th of February.
Jamoma is a framework for structured programming in the multimedia environment Max/MSP/Jitter. Version 0.5 was released recently. This session will give an introduction to the use of Jamoma, how to create your own modules, and will look into how Jamoma might benefit structuring and control of patches.
loadbang is a collaboration between BEK and KHIB.
For this weeks session on advanced topics in real-time processing of media, we will be looking Fast Fourier Transforms and spectral analysis and processing. Fourier Transforms can be used for analysis and processing of audio and image in the frequency domain.
loadbang is a collaboration between BEK and KHIB.
The Signatur youngsters will play a trigging consert at Avgarde on Saturday 8th of May. The event will take place in Tårnet at Bergen Art Museum. Last chance to add finishing touches to samples and costumes was on Saturday, 1th of May.
Two basic two-day introduction courses at BEK. One in video editing, and the other in basic digital and stop-motion animation. Course leader is Marieke Verbiesen. Get in touch for more info and to sign up. There are still some places available on both courses.
Trond Lossius will participate in the workshop Sketching Sonic Interaction Design at Holon Institute of Technology, Israel. The workshop is followed by meetings related to the COST–SID research project on Sonic Interaction Design.