Queer game jam is a week-long workshop with french artist Chloé Desmoineaux, initiated by aerial in collaboration with BEK. The workshop will be based around the themes of technofeminism and queer video-gaming.
The workshop will start by drawing from Chloe’s fanzines and resources from various cyberfeminist networks from Spain, France and Belgium. Afterwards we will be initiating a Game jam around speculative storytelling, inspired by historical accounts, Norwegian queer narratives and personal narratives. There will be simple tools at our disposal, including fantasy consoles! These are easy for the uninitiated but are no less interesting for people at ease with game development. Towards the end of the workshop, we will build an itinerant arcade terminal, using building facades as a game screen.
The workshop is free, designed for queer people over 18 and will be hosted in English. No previous experience of gaming or building consoles is needed.
Time: 21–25 August, from 10:00 to 16:00 each day. Duration five days.
Location: aerial, C. Sundts gate 38, Bergen.
Registration: The workshop is now fully booked. Sign-up by e-mailing email@example.com. If you can only attend some of the days, let them know in the e-mail.
Fee for participation: Free
A simple lunch will be provided, however you are also welcome to bring your own food.
Interested in tactical media, hacking culture, and cyberfeminism, Chloé Desmoineaux creates media experiments through performances, installations, and hijacked video games. She is particularly concerned about the place given to women as well as dissident and “minoritised” people in the video game industry and she is dedicated to create spaces of visibility and reflection to discuss these issues. She is a member of the Freesson collective which focuses on supporting creative practices and electronic music, and organizes events and workshops on digital art and culture. As a co-organizer of the Art games demos (2017-2019) initiative with Isabelle Arvers, Desmoineaux has curated several exhibitions about the culture, aesthetics and ideology of gaming in the past decade. Her work has been exhibited internationally. She led several workshops on alternative controllers, glitch aesthetics, interactive animations, and video games. Desmoineaux also lives and works as a teacher in Marseille.
The workshop is presented in collaboration with aerial, and supported by Bergen Kommune and Kulturdirektoratet.
Photos: Chloé Desmoineaux