In this last Verktøykassen before the summer, we will present three different data-based creative tools: TouchDesigner, Vuo and openFrameworks. TouchDesigner and Vuo are visual exhibition platforms, while in openFrameworks you code with C ++. With these tools you can, for example, create and change video and animation in real time, create interactive user experiences or make visualization for music.
The different tools will be presented by our regular course holder Stian Remvik, together with Espen Sommer Eide (adviser in art and technology at BEK) and Lars Ove Toft (general manager at BEK). We will not go into depth of each software, but will show what is possible and how we work with the tools ourselves.
Images: Harmonic Connection by Stian Remvik, and processing in TouchDesigner by Lars Ove Toft.
Thursday May 23rd at 11.00 – 15.00:Today’s theme – Creative software
Registration by Tuesday May 21st to email@example.com Please let us know of questions and/or issues that you wish to address in Verktøykassen (beyond today’s theme). Bring your own laptop.
Friday May 24th at 10.00 – 16.00: Open Verktøykasse. Work on your project, get feedback, look into other people’s projects, learn and discuss! The course leader will be available during parts of the day. No registration, and you don’t have to have attended the course on Thursday.
Verktøykassen is free and open to everyone, and will be held in Norwegian and/or English as needed.
Verktøykassen (the toolbox) is BEK’s new meeting place to learn about and try out technical tools, be it both hardware and software. There is a low threshold for participation and a high hands-on factor. Each time, a new “theme of the day” is launched, and the participants can come with inputs or questions that are raised jointly. The toolbox will take place regularly throughout the spring, and is led by game developer and programmer Stian Remvik.
About Stian Remvik
Stian Remvik is a game developer and programmer, and has since 2013 been affiliated with BEK on a freelance basis. Remvik graduated with a bachelor’s degree in visual communication from the Bergen Academy of Arts and Design (2010), and has acquired knowledge and experience of programming and implementing technical solutions in art projects through his involvement with BEK. In 2018 he launched the game GumGun, and in recent years he has developed and shown his own computer animations in exhibitions. Remvik has developed several apps, including BITWaves for BIT20 Ensemble and an app for the performance Post-Capitalistic Auction, and in the near future the app for Siljustøl at KODE – Museum and Composer Homes in Bergen will be launched.
Stian Remvik’s website.