Arduino is a small circuit board that you can use to bring the physical world into the data world, and the data world into the physical world. For example, you can measure temperature, light, CO2, distance, movement or humidity, and connect buttons, switches or displays to control and display information, or motors to set something in motion. If you see an electronic installation, it is likely that Arduino is in use.
In this short workshop we will give an introduction to Arduino, power and – don’t be afraid! – programming. You don’t need to know anything about any of this (but if you do have some experience, that’s all right too)!
Thursday September 19th at 11.00 – 15.00: Today’s theme – Arduino
Registration by Tuesday September 17th to firstname.lastname@example.org Please let us know of questions and/or issues that you wish to address in Verktøykassen (beyond today’s theme). Bring your own laptop.
Friday September 20th at 10.00 – 16.00: Open Verktøykasse
Work on your project, get feedback, look into other people’s projects, learn and discuss! The course leader will be available during parts of the day. No registration is necessary, and you don’t need to have attended the course on Thursday.
Verktøykassen is free and open to everyone, and will be held in Norwegian and/or English as needed.
Verktøykassen (the toolbox) is BEK’s new meeting place to learn about and try out technical tools, be it both hardware and software. There is a low threshold for participation and a high hands-on factor. Each time, a new “theme of the day” is launched, and the participants can come with inputs or questions that are raised jointly. The toolbox will take place regularly throughout the spring, and is led by game developer and programmer Stian Remvik.
Previous topics in Verktøykassen
About Stian Remvik
Stian Remvik is a game developer and programmer, and has since 2013 been affiliated with BEK on a freelance basis. Remvik graduated with a bachelor’s degree in visual communication from the Bergen Academy of Arts and Design (2010), and has acquired knowledge and experience of programming and implementing technical solutions in art projects through his involvement with BEK. In 2018 he launched the game GumGun, and in recent years he has developed and shown his own computer animations in exhibitions. Remvik has developed several apps, including BITWaves for BIT20 Ensemble and an app for the performance Post-Capitalistic Auction, and in the near future the app for Siljustøl at KODE – Museum and Composer Homes in Bergen will be launched.